
Wizards of the game
by David Lubar
Age rating: Ages 13–15 · Teens
Age rating and Christian content guidance for parents.
First published 2003
A group of friends plays a fantasy role-playing game that blurs the lines between reality and imagination.
Concern Level
Mild
Virtue Level
Thin
Concern Level
Mild
Virtue Level
Thin
What is Dokilit?
Dokilit is an AI-powered content guide for Christian parents. We analyse books through the lens of faith and family, then show you the concerns, the virtues, and the conversation points that matter for your home.
Things to consider
Higher = more presentNo sexual content is present in the story.
The game involves simulated combat and peril.
No profanity is used by the characters.
No blasphemous language is present.
No substance abuse is depicted.
No suicide or self-harm is portrayed.
Some elements of the game can be mildly unsettling.
The game involves fantasy creatures and magical elements.
No LGBTQ+ themes are present.
The story focuses on imagination and escapism.
No negative portrayals of God or Christians are present.
Virtues to celebrate
Higher = stronger presenceCharacters show bravery in facing game challenges.
Faith is not a theme in this story.
Friendship and teamwork are important in the game.
Grace and mercy are not themes in this book.
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