
The case of the video game smugglers and other mysteries
by M. Masters
Age rating: Ages 10–12 · Children
Age rating and Christian content guidance for parents.
First published 1983
A group of young detectives investigates mysteries, including one involving video game smugglers, using their wits to solve the cases.
Concern Level
Clean
Virtue Level
Thin
Concern Level
Clean
Virtue Level
Thin
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Dokilit is an AI-powered content guide for Christian parents. We analyse books through the lens of faith and family, then show you the concerns, the virtues, and the conversation points that matter for your home.
Things to consider
Higher = more presentNo sexual content is present in this book.
Mild peril and chase scenes occur during investigations.
No profanity is used by the characters.
Blasphemous language is absent from the narrative.
No substance use is depicted.
No themes of suicide or self-harm are present.
Some suspenseful moments may occur.
Occult or witchcraft themes are absent.
No LGBTQ+ themes or characters are present.
The story does not promote non-Christian worldviews.
God or Christians are not portrayed negatively.
Virtues to celebrate
Higher = stronger presenceThe young detectives show courage in facing danger.
Christian faith elements are absent.
Friendship and teamwork are important.
Themes of grace or mercy are not central.
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