
NERVE
by Jeanne Ryan
Age rating: Ages 15–17 · Young Adults
Age rating and Christian content guidance for parents.
First published 2012
A teenage girl participates in a dangerous online game where players perform dares for money.
Concern Level
Heavy
Virtue Level
Thin
Concern Level
Heavy
Virtue Level
Thin
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Dokilit is an AI-powered content guide for Christian parents. We analyse books through the lens of faith and family, then show you the concerns, the virtues, and the conversation points that matter for your home.
Things to consider
Higher = more presentSome suggestive themes and discussions occur between characters.
The game involves increasingly dangerous and violent dares.
Profanity is present in dialogue and descriptions.
Mild blasphemy may occur in casual dialogue.
Substance use is depicted as part of the game's culture.
Self-harm is a component of the dares and consequences.
The game's escalating danger creates significant suspense and fear.
No occult or witchcraft elements are featured.
No LGBTQ+ themes are present.
The story critiques societal obsession with fame and risk.
No negative portrayals of God or Christians are present.
Virtues to celebrate
Higher = stronger presenceVee shows courage in navigating the dangerous game.
Christian faith is not a theme in this book.
Relationships are strained by the game's demands.
No themes of grace, mercy, or repentance are present.
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