
Mind games
Age rating: Ages 14–17 · Young Adults
Age rating and Christian content guidance for parents.
First published 2003
A teenage girl discovers she has telekinetic abilities and must learn to control them while dealing with the consequences.
Concern Level
Heavy
Virtue Level
Thin
Concern Level
Heavy
Virtue Level
Thin
What is Dokilit?
Dokilit is an AI-powered content guide for Christian parents. We analyse books through the lens of faith and family, then show you the concerns, the virtues, and the conversation points that matter for your home.
Things to consider
Higher = more presentSome mild romantic interest may be present.
There are scenes involving the use of powers and conflict.
Mild profanity may be present in dialogue.
No blasphemous content is present.
No substance abuse is depicted.
No suicide or self-harm is depicted.
Some scenes may be suspenseful or intense.
The story features telekinetic and other psychic abilities.
No LGBTQ+ themes or characters are present.
The story does not promote a non-Christian worldview.
Christians and God are not portrayed negatively.
Virtues to celebrate
Higher = stronger presenceThe protagonist shows courage in using her powers.
True Christian faith is not a focus of the narrative.
Friendship and trust are explored.
Grace, mercy, and repentance are not emphasized.
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