
Games wizards play
by Diane Duane
Age rating: Ages 13–16 · Teens
Age rating and Christian content guidance for parents.
First published 2016
A young wizard-in-training named Kit must learn to control his powers and navigate a magical world filled with ancient secrets and dangerous creatures.
Concern Level
Heavy
Virtue Level
Thin
Concern Level
Heavy
Virtue Level
Thin
What is Dokilit?
Dokilit is an AI-powered content guide for Christian parents. We analyse books through the lens of faith and family, then show you the concerns, the virtues, and the conversation points that matter for your home.
Things to consider
Higher = more presentSexual content is absent from the story.
There are descriptions of magical battles and some peril.
Profanity is not present in the text.
Blasphemy is absent from the narrative.
Substance use is not depicted.
Suicide or self-harm is not a theme.
Some magical creatures might be mildly unsettling.
The entire premise revolves around magic and wizardry.
LGBTQ+ themes are not present.
The magic system operates independently of Christian theology.
Christians are not portrayed negatively.
Virtues to celebrate
Higher = stronger presenceKit shows courage in facing magical challenges and his fears.
True Christian faith elements are absent.
Friendship is present, but not a central focus.
Grace, mercy, or repentance are not explored.
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